View Port Functions
This section describes the QuickDraw GX functions you use with view port objects. Using the functions described here, you can
To associate a view port object directly with a QuickDraw GX transform object, use
- create and manipulate view port objects
- manipulate view port object properties
- retrieve the view devices that intersect a view port
- retrieve the view ports that intersect a shape
- measure a shape in a view port
theGXGetTransformViewPorts
andGXSetTransformViewPorts
functions. To associate a view port object indirectly with a QuickDraw GX shape object, use theGXGetShapeViewPorts
andGXSetShapeViewPorts
functions. All four functions are described in the chapter "Transform Objects" in this book.
Subtopics
- Creating and Manipulating View Port Objects
- Manipulating View Port Object Properties
- Retrieving the View Devices That Intersect a View Port
- Retrieving the View Ports That Intersect a Shape
- Measuring a Shape in Local Coordinates